Monday, October 11, 2010

Rough terrain

One of the most common mistakes I have made and I see other make is how they move though rough terrain. 
Rough terrain effects you as long as your base is in the terrain, but I usually see people declare there movement intention, measure how much rough terrain there is between the active model and open ground then double that distance to see how much movement was wasted moving though the rough terrain. This is however incorrect, as this does not take account for the length of the models base. A 50mm base is almost 2"s long (I think it's a few MM short). This means a large based model must add two more inches to the distance travels, costing the model 4 more inches of movement.

This pictures shows someone measuring 3" of rough terrain when 
attempting to leave the terrain.

The picture Below shows the Ironclad correctly including his base length to the measurement.
So the the Ironclad moved 5 inches to get completely into open terrain, this cost the Ironclad 10 inches 
of it's movement.
I recommend using extra bases or models that are not in the game to help measure out the real distance spent in rough terrain. I hear Litko and other businesses make plastic colored bases that might be easier to grip and cheaper to use then the beveled bases Privateer uses for there models. I have a fair amount of extra bases from Privateer and then gluing something easy to grab to it's top. I'm not sure what I'll use, but when I've figured it out, I also plan on painting them with standard facings and using them for stand-ins for models that can't be placed where it should because of modeling problem (large weapons or super cool dynamic poses that lead to models that are larger then there base).

I'll post photos when I finish making those marker/bases.

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