Welcome to the Ninja Hut, a Blog dedicated to Gaming. I'll mostly focus on table top war gaming, but from time to time I'm sure I'll mention video games, movies, or massively multiplayer games. Currently I'm playing Warmachine and Hordes. For Warmachine and Hordes, I play Cygnar, Cryx, and Trolls. Currently I'm focusing on Cygnar.
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Thursday, March 31, 2011
Siege plus Thunderhead = meh
So I've been playing a lot of games with Siege lately, and while I have a fair amount of experience with Cygnar, I haven't played him much until now. I must say he is a powerhouse, but the gobber is a must buy with him. Getting two shots with his rocket launcher is pretty sweet. I sent a bunch of games with him trying to use a Thunderhead for max carnage on his feat turn. However because I can't find any sweet movement tricks to increase the T-head's threat range, I'm going to drop him from my siege lists. Right now my big issue is whether I want to use Long Gunners or Nyss Archers. Both are super sweet units, the Long gunner can fire twice a turn and can also drop a 5" suppressing fire template against stealth infantry. The Nyss are faster, weapon-masters, pathfinders, and hunters but otherwise shoot about the same, but with out the double shot when stationary. Right now I'm leaning towards the Nyss as I've ran into some stealth heavy lists that really limit the Long gunners, while the Nyss are fast enough to attempt to outmaneuver a stealthed force and alpha with weapon-master charges against heavy beasts/jacks. Long Gunners are just so brutal on Sieges feat turn, if you can hit two different targets with there pow 21 CRA. Dice +11 is good against a Khador Jack or Dice +13 on a Cygnar heavy.
Monday, March 21, 2011
I'm back to Cygnar!
I've been playing Cryx lately because there didn't seem to be much happening with them locally, and I wanted to learn them and teach the locals for events outside Game Kastle, our local game store. But I feel I need to start practicing for Kublacon (the best local game convention) and Lock and Load. So after looking at my Cryx, Cygnar, and Trollkin, I have decided to play Cygnar in both events. I'm planning for the Lock and Loaded Masters, so I'm going to focus on three casters, Siege, E-Stryker, and Kraye. I have decent experience with Kraye, Some experience with E-Striker, but I've only had a few games with Siege so I think he's the guy I need to focus on the most. I have a lot of experience with E-Haley, but Figure everyone and there mother will know her tricks, while Kraye and Siege might have some surprise juice, while E-Stryker is well known, but seemingly underplayed, so people might make mistakes against him.
I'll post some lists some time soon.
I'll post some lists some time soon.
Friday, March 18, 2011
Ninjahut still Lives.....
Hey all,
I've been busy with the Windless Wastes league and getting my Pressgang on so I didn't get around to posting here. I'm still going strong on Warmachine and I'm currently playing Cryx. Latily I've been trying to learn Epic Skarre and while I do win with her, I still feel like I'm missing something with how I play her. Her Feat is awesomesausce, but that's pretty obvious, her spells are very cool but to my surprise Admontion never seems to do much, as I'm either getting hosed by range, I forget to use it (because it's not important at the time), or my opponent close enough it doesn't matter.
The last tournament ran well, although I used the Finals Table appendix rule for the first time and received some negative feedback. Apparently people don't like there last game to not really matter because 1st, 2nd, 3rd, and 4th place where now locked in for the top four players. In the future, if I run a Finals Table round, all run it as a bonus round for the top four and the tournament is finished for other players. Otherwise I had a good time running the event.
As for event info, P-Doomshaper won the 25 point Tier fight under the brillant command of Lance. Way to go Lance! Rhyas took second place with Lat laying down beatdown for Everblight's glory! Epic Sorcha (Henry) and Gorten (Alan) Battling it out for Third place, with Sorcha pulling out the Win.
I've been busy with the Windless Wastes league and getting my Pressgang on so I didn't get around to posting here. I'm still going strong on Warmachine and I'm currently playing Cryx. Latily I've been trying to learn Epic Skarre and while I do win with her, I still feel like I'm missing something with how I play her. Her Feat is awesomesausce, but that's pretty obvious, her spells are very cool but to my surprise Admontion never seems to do much, as I'm either getting hosed by range, I forget to use it (because it's not important at the time), or my opponent close enough it doesn't matter.
The last tournament ran well, although I used the Finals Table appendix rule for the first time and received some negative feedback. Apparently people don't like there last game to not really matter because 1st, 2nd, 3rd, and 4th place where now locked in for the top four players. In the future, if I run a Finals Table round, all run it as a bonus round for the top four and the tournament is finished for other players. Otherwise I had a good time running the event.
As for event info, P-Doomshaper won the 25 point Tier fight under the brillant command of Lance. Way to go Lance! Rhyas took second place with Lat laying down beatdown for Everblight's glory! Epic Sorcha (Henry) and Gorten (Alan) Battling it out for Third place, with Sorcha pulling out the Win.
Lastly I've been Playing DC universe online on the PS3.
I've been enjoying the MMO on a Console experence.
Here is a shot of one of my earlier characters "American Right"
I play in the Crisis Server, contact me if you want to hang online, yo~
Sunday, January 30, 2011
My take on the new League stats
Windless Waste Cards
I think the League model stats are different as apposed to better.
Menoth's "Chained Prodigal" is interesting. Blizzard seems useful, but cloud effects are not that hard for Menoth to get, however it's one more defensive buff for Menoth, so that's not bad. Frostbite is a magic ability 7 Spray, so that's situational better then the default magic attack.
I think the League model stats are different as apposed to better.
Menoth's "Chained Prodigal" is interesting. Blizzard seems useful, but cloud effects are not that hard for Menoth to get, however it's one more defensive buff for Menoth, so that's not bad. Frostbite is a magic ability 7 Spray, so that's situational better then the default magic attack.
I really like the Tempest Wraith and will likely be playing them in the league. While losing Chain Attack Death chill sucks, gaining Snipe will really help this model out in my opinion. Most games I play with Pistol Wraiths involve them getting close enough to attack, getting a few soul tokens, then getting killed before they can use the soul tokens. Snipes extra range show help them load up on souls early game and hopefully allow then to survive long enough to use those soul token. However the Tempest Wraith has pow 10 pistols instead of pow 12, so those soul tokens might be essential to there use, it your attacking anything with a decent armor rating. Thunderbolt and Black Penny just give you more options and are each pretty awesome effects.
I'm also a fan of the Trollkin Cutthroat (this model seems a lot better then the Trolllkin Skinner, but easier to kill with beasts).
I might also find room in my Cryx list for the Swamp Gobber Fumigators, as 1 point for a rat 6 pow 12, 8 inch spray is pretty sweet.
I think the Karax Skirmishers are pretty sweet for Skorne as they lose Shieldwall for Gang, while still retaining Girded, so they are immune to blast damage and can protect ofter models from them too.
Yahraph is interesting, but with out a few Teraphs to back it up, it's not that amazing. It gains Reach and now has a pow 13 Aoe instead of it's normal Strafe Attack. Flanking a Terarph makes him pretty sweet.
The Navigator seems cool, its a monster at scenario games, as hit can slam with momentum or pull with it's Reach melee attack, so it's pretty sweet at removing a troubling model from the edge of a scenario zone.
I think I'm least impressed with the Gnarlhorn Bruiser. It trades Counter Slam for Counter Charge, and I feel that's a bit of a downgrade, but losing followup and gaining free charges and Chain Attack:brutality is neat, circle has Warp Wolves that hit harder if you just want a melee beater or if you want to mess with your opposition's turns, counter slam is better.
Shadowfall Archers are also interesting but I don't see why I'd want to use them instead of the normal Archers, but I guess with Raven where they speed the game with the Snipe Spell on them, they don't need that option, so having Shadowfire instead is a boon. Otherwise trading the Continuous effect Fire for Corrosion is not a trade I'd normally make.
The Manta is another model I'm so-so on. If your not a fan of Stormsmiths, it's pretty cool and can lock down Arcnodes and stuff and it's amphibious so that's neat. However the more I think about it, the more I'm liking it, but it's not enough to tempt me to run out and buy a firefly and play Cygnar this league.
Dmitai Ulchev is cool, but I don't see anyone playing Kayazy latily, so a Character upgrade for them is neato but unlikely to appear in out league.Baring the fact we probably won't see him in play, he's a nice addition of a Kayazy unit, adding Paymaster that allows Pathfinder or Tough on a unit that's already fast and hard to hit. Alswo I just noticed he's a weapon master too.
Overall I like the new stats for the league, but only a few models really look exciting to me. It I had any Troll Skinner's I would be very tempted to play trolls, but I'm currently happy with the Fumigators and Tempest Wraith.
Wednesday, January 19, 2011
Playing Cryx now and League of Legends
I don't know if I mentioned this but I'm a Press Ganger now, so I'm now Judging the local events as well as organizing then. This means I can't play in tournament as I'm running, which is how I prefer it, but I'm not going to be playing as competitively as I have been. I find that freeing, a I felt tied to my Cygnar and later to my trolls because Warmachine/Horde really benefit experience with models. So I'd been neglecting my other factions. I'm playing Cryx at the moment, focusing on E-Lich and P-Denny. I fell Our meta doesn't have a strong Cryx meta, so I'm going to try to learn these guys and teach the locals about them. E-Skarre is next on the list. After a few months with Cryx, I think I'll hope to Mercs for a while, or Menoth.
I've just recently found "League of Legends" and all I can say is wow. I'm really enjoying this game, it's fast paced, designed for very competitive play and feel a bit like your playing a Warcaster (but with no jacks). If you every played the "Defense of the Ancients" mod in Warcraft 3, this is it's next generation. Defense of the Ancients or DotA was a very popular mod that changed Warcraft 3 into a 1-2 hour epic RPG wargame. In both DotA and League of Legends, you control one Character that's a powerful hero for his army, and the game has two teams, each composed of 3 or 5 players/characters. The players battle it out while a much larger battle rages around them. Each Team need to defeat a gauntlet of Defense Towers, enemy Grunts, and enemy character to destroy there well guarded nexus and win the game. League of Legends is Free to Play and each week all players are given access to 10 random heroes, and you can unlock heroes permintely with real cash or earning points in game. I've played about 8 games and have unlocked 2 heroes so far, so I don't think spending real money is necessary in the least (but it might be fun, there are a ton of different champions, like 40+, so it might take a while to earn a large stable.
This link is to the new users Guide
There is a Referral program, so if you decide to try this game, please click this link, so I get the credit for referring you.
I've just recently found "League of Legends" and all I can say is wow. I'm really enjoying this game, it's fast paced, designed for very competitive play and feel a bit like your playing a Warcaster (but with no jacks). If you every played the "Defense of the Ancients" mod in Warcraft 3, this is it's next generation. Defense of the Ancients or DotA was a very popular mod that changed Warcraft 3 into a 1-2 hour epic RPG wargame. In both DotA and League of Legends, you control one Character that's a powerful hero for his army, and the game has two teams, each composed of 3 or 5 players/characters. The players battle it out while a much larger battle rages around them. Each Team need to defeat a gauntlet of Defense Towers, enemy Grunts, and enemy character to destroy there well guarded nexus and win the game. League of Legends is Free to Play and each week all players are given access to 10 random heroes, and you can unlock heroes permintely with real cash or earning points in game. I've played about 8 games and have unlocked 2 heroes so far, so I don't think spending real money is necessary in the least (but it might be fun, there are a ton of different champions, like 40+, so it might take a while to earn a large stable.
This link is to the new users Guide
There is a Referral program, so if you decide to try this game, please click this link, so I get the credit for referring you.
Monday, January 3, 2011
Happy New Year!!
So I've played a fair amount of Warmachine in December, but with the Holidays and Wow Expansion I hadn't had much time to think about it or Blog. Anyway, I've been playing Borka and Grimm in the last few Weeks. EDoomie is great, but while I need to play him more, he's a bit cut throat for friendly games. So I've been experimenting with Borka and some new units. I received a Box of Troll Scouts for Xmas, and have been dying to play the Nyss Hunters. So I played two games using the Borka Beach Party list made by Nigel over at Focus and Fury. It's a fun list but I suck with Borka, so instead of using my list to my advantage, I just spearhead with Borka and see if Stumbling Drunk and a protective Mulg can swing the game in my favor. They can.
I also played two games with Grim leading a Blitzer and Impaler, with Nyss Hunters, Scouts, and Full Pyg with Support. This was my first game with out Kriel stone barrier in months and my first game with out Mulg since I got him. It was a neat list, all the pathfinding huntery goodness was a sweet change from most my troll lists. Grim's a cool caster but I find him frustrating with his single shot rifle or net gun. All too often when push comes to shove, Grim needs to move up and take a shot that is very important to my remaining activations. He then misses and my turn goes sideways. If he had a re-roll or second shot, I'd be much happier with him, otherwise he's great. The Nyss Hunters didn't do much in either game, I think I was just to conservative with them in the first game and they got killed quickly in the second. I want to use them again, they seem to have a lot of potential. The Troll Scouts are sweet, not too expensive points wise, but they can hit hard and quick and have nice special abilities like Pathfinder, Hunter, Advance deploy, Gang, Assault, Prowl, etc. I'm really enjoying them and there freedom of movement and attack vectors. I think I need a few more games with them to really get a feel for them, but they make me happy.
I Haven't played Janissa except with Edoomshaper, so I need to make sure to use her more too.
Otherwise, I'm thinking of playing Cryx in the near future. I don't see them in our local meta and I like to keep my gaming group up on what all the factions can do, so they don't get wrecked by people they don't normally play against at Tournaments.
I also played two games with Grim leading a Blitzer and Impaler, with Nyss Hunters, Scouts, and Full Pyg with Support. This was my first game with out Kriel stone barrier in months and my first game with out Mulg since I got him. It was a neat list, all the pathfinding huntery goodness was a sweet change from most my troll lists. Grim's a cool caster but I find him frustrating with his single shot rifle or net gun. All too often when push comes to shove, Grim needs to move up and take a shot that is very important to my remaining activations. He then misses and my turn goes sideways. If he had a re-roll or second shot, I'd be much happier with him, otherwise he's great. The Nyss Hunters didn't do much in either game, I think I was just to conservative with them in the first game and they got killed quickly in the second. I want to use them again, they seem to have a lot of potential. The Troll Scouts are sweet, not too expensive points wise, but they can hit hard and quick and have nice special abilities like Pathfinder, Hunter, Advance deploy, Gang, Assault, Prowl, etc. I'm really enjoying them and there freedom of movement and attack vectors. I think I need a few more games with them to really get a feel for them, but they make me happy.
I Haven't played Janissa except with Edoomshaper, so I need to make sure to use her more too.
Otherwise, I'm thinking of playing Cryx in the near future. I don't see them in our local meta and I like to keep my gaming group up on what all the factions can do, so they don't get wrecked by people they don't normally play against at Tournaments.
Wednesday, December 15, 2010
Mulg Force 5
This Weekend I played in a very special tournament called the Bryan Carroll Invitational. It's called that because Bryan invited us over to his place for a day of Warmachine while his wife and kids are out of town. I played Edoomy, Mulg, and Janissa together for the first time and it was Magical. Undeated magical. I managed to play Circle (Kormac), Trollbloods (Grissel), Cryx (PDenny) and Legion (PThagrosh) and got the Caster Kill each game. My favorite moment was against PDenny, as she popped her Feat and hit Mulg with Crippling Grasp, then giving Mulg seven inched of movement so as to move forward and engage Denny, then while under Wild aggression managed to score a hit on her and with Boosted damage killed her in one shot.
Mulg is a Beast, I really like how he's been playing. He's super tough, especially when buffed, hits hard and accurately, has reach and adds some magic denial to the army. I'm sold on him and I'm sure my opponents are going to hate him soon.
Janissa turned several games in my favor with well placed walls and moving enemy jacks out of combat with Tectonic shift. In my first few games she felt like she might be spent on more whelps or maybe Saxon Orrick or a Pathfinder, but in games where I felt out threated by range or my bad positioning, her Rock wall covered my boys and deflected several attacks. In one game it let me aggressively advance toward a very scary infantry based army, granting me the first strike as opposed to being charged/slammed by long riders first.
Epic Doomshaper feels like coming home, even though I've only played him for a week now. His spells get feel like a "Best of" list, I loved Iron Aggression and Full Throttle, so Wild Aggression is something I'm very familiar with, while I've used Refuge with Kara Sloan and Hoof it with Grissel, so the after combat movement is also something I've got experience exploiting. Primal Shock is sweet and easy to use as it his other Direct damage spell. Agitation is going to take a little skill to use correctly, as every time I've used it, it was just before I killed at least one of his (my Opponent) beasts and solved the fury problem for him. Doomy's free Dire Troll Animus is also something I'm really happy with, although I found out he can't cast Transmute on himself and get the Speed Bonus of Difficult Terrain, as he did not have the animus on him at the start of the activation, when you check. His Feat is pretty sweet for firing off the Big trolls, +3 speed and free charging is pretty sweet.
I've Recently Started to play Monsterpocalypes and I'm really impressed be it. I'm still not sold on the collectible aspect of it, but it does have small sets. The Small sets seem to make it easy to get the models you want, so I'm hoping it's not going to be too expensive. That aside, I'm very happy with the game play. I've played about four games and I'm thinking it's more complex then Warmachine. The Dice resource system with alternating unit/monster turns really makes me think, then think, and then think some more. Learning and remembering the Icon system is also a challenge, but I found a wedsite the shows all the stats with all the ability rules, so it's a lot easier to figure out what everything does. Here is the site if you want to check out some monpoc stats. It's so very satisfyingly when you slam a monster though four buildings, crushing both yours and his units and then finishing the smash with him ending the slam on a nuclear reactor so he takes some radiation damage too.
Saturday, December 4, 2010
Mulg makes me happy.
I just got Mulg and have started painting him. That's my primer + Detail drybrush. I tend to drybrush a color on my models before I really think about painitng a model. The drybrush is slightly heavy and is intend to A) allow details to stand out, so I can plan my paint job better, B) it makes the model much more table top ready and C) it allows me to use thinner paint for base coating, while letting the black primer show though in the cracks and crevices.
I've played a couple games with Mulg and I really like him. His slow speed is a bit of an issue, but it's so worth it with his Reach, armor 19 and 35 damage boxes.
I've played a couple games with Mulg and I really like him. His slow speed is a bit of an issue, but it's so worth it with his Reach, armor 19 and 35 damage boxes.
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