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Thursday, September 2, 2010

Andrea Uderzo art Gallery

Check out a ton of new art for Mark 2, plus a ton of older art that's still awesome.

Wednesday, September 1, 2010

Last night's Warmachine night.

Well I don't know what happened with the Summer Ramage, I don't expect much as it turns out no one else entered except me. I was hoping some late comers would show up and make it a competition but no one joined.

Oh well, someone (Pascal) did show up and we played a 50 point game. We didn't play a mission.
Pascal was running PButcher, Wardog, 2 Kodiaks, a berzerker, 5 man Demo Team, Max Winterguard with Officer/standard, Kovnik Joe, Greylord Terrion, 2 Man Hunters and Yuri.

I ran Grissel, Runebearer, Mualer, Earthborn, Axer, 6 Scattergunners, 10 Kriel Warriors with 1 Caber, Piper/Standard, Cronicaler, 6 Kriel Stone Bearers, Eldar, Fell Caller, and 6 Pyg Borrowers.

We Matched up with me going first and him setting up placed WInterguard on the left flank across from my Scatter gunner and near the center of the table where my Caster and Beasts where. My Warriors faced off the right flanks against Yuir, 2 Man Hunters, and the Demo Team. This Jacks and Terrion where alined across the center of the table from my Caster, beasts and support models. The Pygs started infront of the Scatter gunners.

Turn 1:
I went first, had the Pygs burrow and move towards the center of the table. Everything else advanced/ran up.
He cautiously advanced gaining ground but not risking getting charged first. This Manhunters and Yuri used some Ruined castle sections to advance behind.

Turn 2:
My army advances, the Pygs appear, ready to charge all the Jacks and some Demo teams. My Warriors advance up with the +2 speed buff and engage a Manhunter and Yuri and one lucky hit kills Yuri and hurts the one of the other Man Hunters. The Pygs get buffed by fell caller for +2 mat, the Cronicaler give them Heroes Tragedy. They Charge up and I figure out on can charge the Wardog, so I figure you not and charge. I didn't think about how I'd be in the Butcher's Reach and have to test for terror, but that's what happened and my unit broke. So no borrower attacked :(. My Scatter Gunners shoot up the Winter guard but only kill one or two guys thanks to Bob and Weave and Iron Flesh. Grissel Pops feat and buff Earthborn with rage, Kriel Stone pops the +1 str Buff and then he Charges the two Kodiaks, that lined up to protect the Butcher, He Scraps one and puts over half damage on the second one (go 6 pow 20 attacks!). Mauler buffs the Fell caller, who then charges into the last Kodiak and Kills it in one attack. Everyone uses Hoof it to maneuver to safety or  engage threatening Targets.
He works a lot of his units trying to get the Pyg Borrowers out of the way, but tough rolls and Heroes Tragedy punish him for it. By the end of his turn they are wiped out and the manhunters manage to kill two Trolls Warriors. The Butcher Feats and charges the Earthborn and kill it in two hits. His Winterguard kill most the scattergunners and a few kriel stone bears scribes. The Berzerker kills some warriors that engaged it with the Hoof it moves, while most the Demo crew stand up from being knocked down from Killing the borrowers.

Turn 3: The Butcher is exposed and in Charge range of Grissel but no one else. So I use Charge of the Trolls on her from the Cronicaler, Ran the axer to engage him, Had Grissel Charge and buff her self (I should have had the Mauler Buff her, or used the Runebear first). Grissel Beats him down to 3 hit points and slams him knocking him down, but he's still camping four focus and my only ranged play was to have the mauler throw the axer at him, and I did, but at pow 13 (I forgot to use his Rage) against armor 22 would require me to roll a 12 on the unboostable colateral damage roll. I rolled a 9, making for a perfect Zero damage.
Then it was his turn and the Butcher killed her in 2 swings.

It was a good game, and one I'd probably had won if I had a little more experience with Trolls and Grissel.

UPDATE: Just reread the cronicaler and noticed that he can only buff units, so when I used him to buff Grissel with "Charge of the Trolls", she was not a legal target for that buff. The +2 to hit from that really helped me "own" the Butcher, so with out it, I don't know if I had that much chance of killing the butcher, even with the mauler buffing her. Maybe if I had the Runebearer, reduce here spell cost and then if I hit the "Butch" with Calamity first, but that would still cost 3 focus with a boosted to hit roll.

Tuesday, August 31, 2010

Off to tuesday night Warmachine.

I'm going to try and get some more games with Grissel tonight. Also I'll see how I finished in the Summer Rampage. Woot!

This is my Trollblood thread on Focus and Fury:
http://www.focusandfury.com/forum/index.php?topic=1373.0

Random Cool Picture

Monday, August 30, 2010

Steamroller 2010 Appendix

Pages 21-29 are full of optional rules to make for exciting events or to tweak the game for a particular community. If you have a lot of new players who also play or used to play 40K you might use the "No Caster Kill" rule so players can keep playing after there caster is killed. Or Accelerated Time limits in a venue that is available only for a short period of time. You can Mix and match this rules for different challenges to game play.
I really like the idea of Survival Scoring for tie breakers instead of Strength of schedule, if might have some broken meta game consequence down the line, but I think it's great as it's something you can influence in game (requiring some skillz) and also that does not favor Assassinations or Scenarios over one the other, like assassination scoring where number of Caster kills is the first tie breaker. If you have a group that doen't favor caster kills or that love caster killin, you can challenge them by rewarding or punishing scenarios.

Here are a few ideas for zazzy event formats, because sometimes even the best things are lacking a little Zazz.

Deadline: Causul time limits first round, normal time limits second round, accelerated Time limts on the third and final hardcore time limit for the rest of the event. If you lose a game, you go to the next higher time limit (ie get more time).

Grand Melee: Two rounds of 50 points games then three rounds of mangled metal. Game play should be under 6 hours, so I think this could be a blast to play in and get plenty of experecne with you warcaster and Beasts/Jacks.Additionally add the "Survival Scoring" and a Thematic scenario selection, like this:
First Round (50 points) : Overrun
Second Round (50 points) : Incursion
Third Round (15 points Mangled Metal/Claw and Fang) : Convergence
Fourth Round (15 points Mangled Metal/Claw and Fang) : Destruction
Fifth Round (15 points Mangled Metal/Claw and Fang) : Kill Box
And you have a neat "Battle Campaign" themed tournament that should have some very interesting game play.

Grinder: a Reverse Progressive format where you start with 50, then go to 35 and finally play the last rounds as 15 mangled metal. The Zaz is that it represents the lose of resources over a battle/war. My only worry about this format is that with one a single 15 point game, one bad match up is to telling. Larger games mitigate the advantage that overspecialization give in smaller games. Stuff like All Stealth armies or Khador can ruin some people's day as they require specized units to counter well (high p+s vs Khador or anti stealth tech vs stealth when you have much shooting) In Grand Melee you get three games at 15 points, so one horrible match up is not the end of you run.

Sunday, August 29, 2010

Sacramento Beatdown

Just got back from my beating in Sacramento. I opted to play Grissel Bloogsong in the Event.
Here is the list.


Army Name: Grissel 25
Trollbloods
25+5 points, 17 models

Grissel Bloodsong, Fell Caller +5 points
* Earthborn Dire Troll 10 points
* Troll Axer 6 points

Fell Caller Hero 3 points
6 Pyg Burrowers 4 points
Stone Scribe Chronicler 2 points
6 Trollkin Scattergunners 5 points
* * *

I like this list, I think it's got some juice to it but I really should not have tried to learn how to play it in a time turn event. I played one game with either Grissel or the Chronicler before today. It showed with all but my forth (and Last) round game ending my Feat turn before I had finished moving my army, those losing the area wide "Hoof It" and leaving my army hanging in the wind, well that's not quite true, one game I was housing my opponent but I feated, smashed some stuff then "Hoofed it" to safety and away from the control points giving him two turns of Command point harvesting and the game win. I started to feel like the feat heralded my doom. However it work like a charm in the four game, I understood the rules and didn't have to reference anything and I understood that I needed to speed though my turn. When used well that feat is magical, All my units in her 12" control radius gain an extra melee attack, fearless, and can get a free advance with no free strikes at the end of the turn, plus no enemy spells or enemy orders in the control area. Wow, that's pretty sweet.

I'd like to thank the Sac crowd for being very cool and proficient in the rules and tactic of Warmachine. That's a club that has game. Jimmy (the PG) rules tight events, with cool preset terrain, on the spot rulings, and timely action (I.e. getting the events going and making sure everyone is on the same page). I look forward to the next time I'm up there.


Grats to Bobby (cygnar) for 1st
Porkbun (Circle) for 2nd.
Dustin (Khador) for 3rd
and Maxin(Trollbloods) for 4th

Oh and Scattergunner are made of magic and win.

Friday, August 27, 2010

25 point Tournament in Sac this Weekend

I think I'll be playing Cygnar this weekend at the Warmachine/Hordes tournament in Sacramento at Great Escape Games.
Should be Fun.

Here are some of the lists I'm thinking of Running

Army Name: ENemo
Cygnar
25+6 points, 8 models

General Adept Nemo +6 points
* 3x Charger 4 points each
* Sentinel 4 points
* Thunderhead 12 points
* Squire 2 points

Reinholdt, Gobber Speculator 1 point
* * *


Army Name: Haley 25
Cygnar
25+5 points, 15 models

Captain Victoria Haley +5 points
* Charger 4 points
* Hunter 6 points
* Thorn 8 points
* Squire 2 points

Black 13th Gun Mage Strike Team 4 points
Captain Arlan Strangewayes 2 points
6 Steelhead Halberdiers 4 points

* * *


Army Name: Haley 25.1
Cygnar
25+5 points, 14 models

Captain Victoria Haley +5 points
* Grenadier 5 points
* Hunter 6 points
* Thorn 8 points

Captain Arlan Strangewayes 2 points
6 Trencher Commandos 6 points
* 3 Trencher Commando Scattergunners 3 points


Thursday, August 26, 2010

I just finished taking photo's of all my Trollblood Minis, Click HERE. I hope you like them.

I just uploaded the Trollblood, my Cryx, and my Merc at DakkaDakka.com Photo Gallery



Recent Tournament lists

In an attempt to get more info on this blog, I'm going to start posting army lists I use for different Events.

Here are a few from the past:

This is the list I ran in Genesis, where I won the Troll blood coin and came in 2nd over all.
_____________________________

Army Name: Genesis 25 - Ray Snyder
Trollbloods
24+7 points, 12 models

Hoarluk Doomshaper, Shaman of the Gnarls +7 points
* Earthborn Dire Troll 10 points
* Troll Axer 6 points
* Troll Impaler 5 points
* Runebearer 2 points

Fell Caller Hero 3 points
6 Trollkin Scattergunners 5 points
***
Army Name: Genesis 35 - Ray Snyder
Trollbloods
35+7 points, 27 models

Hoarluk Doomshaper, Shaman of the Gnarls +7 points
* Earthborn Dire Troll 10 points
* Troll Axer 6 points
* Troll Impaler 5 points
* Runebearer 2 points

Fell Caller Hero 3 points
4 Krielstone Bearer & Stone Scribes 3 points
* Stone Scribe Elder 1 point
6 Pyg Burrowers 4 points
10 Trollkin Scattergunners 8 points
***
Army Name: Genesis 50 - Ray Snyder
Trollbloods
50+7 points, 35 models

Hoarluk Doomshaper, Shaman of the Gnarls +7 points
* Dire Troll Mauler 9 points
* Earthborn Dire Troll 10 points
* Troll Axer 6 points
* Troll Impaler 5 points
* Runebearer 2 points

Fell Caller Hero 3 points
4 Krielstone Bearer & Stone Scribes 3 points
* Stone Scribe Elder 1 point
Lanyssa Ryssyl 2 points
6 Pyg Burrowers 4 points
Troll Whelps 2 points
10 Trollkin Scattergunners 8 points
Viktor Pendrake 2 points
_____________________________
This is the list I used Last Week (Aug 21) at Olde World Games in Vacaville
I lost all my games, but at least one loss was due to shenanigans and the first round was a horrible match up for me. However every game was fun and all where classy opponents.

Army Name: Vacaville 15
Trollbloods
14+6 points, 4 models

Madrak Ironhide, Thornwood Chieftain  +6 points
* Dire Troll Mauler 9 points
* Troll Axer 6 points
* Troll Impaler 5 points
* * *
Army Name: Vacaville 35
Trollbloods
35+6 points, 21 models

Madrak Ironhide, Thornwood Chieftain  +6 points
* Dire Troll Mauler 9 points
* Troll Axer 6 points
* Troll Impaler 5 points
* Runebearer 2 points

Fell Caller Hero 3 points
4 Krielstone Bearer & Stone Scribes 3 points
* Stone Scribe Elder 1 point
6 Pyg Burrowers 4 points
3 Trollkin Champions 6 points
Viktor Pendrake 2 points
* * *
Army Name: Vacaville 50
Trollbloods
50+6 points, 29 models

Madrak Ironhide, Thornwood Chieftain  +6 points
* Dire Troll Mauler 9 points
* Troll Axer 6 points
* Troll Impaler 5 points
* Runebearer 2 points

2x Fell Caller Hero 3 points each
6 Krielstone Bearer & Stone Scribes 4 points
* Stone Scribe Elder 1 point
6 Pyg Burrowers 4 points
5 Trollkin Champions 10 points
3 Trollkin Long Riders 7 points
Viktor Pendrake 2 points
* * *
_____________________________
Both these events where Progressive lists, in other words you start is a small army and each round you add more points to the previous army. It's a tricky but fun format. I look forward to try it out in reverse where you army get smaller each round instead of Bigger.

_____________________________
This was a Standard 35 point Steam Roller at Game Kastle on the 28th of July (I think, what ever it was the July Steamroller). I think I went 2-1 but might have been worse, possibly 1-2.

Army Name: Madrak Beats
Trollbloods
35+6 points, 18 models

Madrak Ironhide, Thornwood Chieftain  +6 points
* 2x Pyre Troll 5 points each
* Troll Axer 6 points
* Troll Impaler 5 points

Fell Caller Hero 3 points
6 Krielstone Bearer & Stone Scribes 4 points
Totem Hunter 3 points
5 Trollkin Champions 10 points
* * *
Army Name: Doomshaper 35 Point List.
Trollbloods
35+7 points, 17 models

Hoarluk Doomshaper, Shaman of the Gnarls +7 points
* Dire Troll Blitzer 9 points
* Dire Troll Mauler 9 points
* Earthborn Dire Troll 10 points
* Troll Axer 6 points

6 Kriel Warriors 4 points
6 Krielstone Bearer & Stone Scribes 4 points